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Towny Update Log (Bug Fixes) - March 22, 2020

jakkuh

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jakkuh
jakkuh
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Dec 4, 2019
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Here's a summary of the changes:
  1. When doing /t spawn <town>, if the town has a spawn cost other than 0, it will now prompt you before teleporting so you have a chance to confirm if you actually want to pay to go to that town.
  2. When doing /t set name <name>, if the town name is invalid (too long, or using invalid characters), it will no longer charge you. It now only charges on successful name changes.
  3. When adding or removing a player from a Town rank using /t set rank <name> <rank>, it now sends the appropriate message to confirm the action took place rather than just saying [Towny] null