- Apr 21, 2020
Really Though, I really think this server is underappreciated and should generally have more people, but we are at a daily peak of like 30 players....
AMEN thank youA lot of the active players have been antagonistic to the idea of the server growing. Remember everyone shrieking "why did he plug it on WAN show?!? Worst thing to ever happen!"
I'll give my opinion as to why the server is slowing down: The server owners and mods are ignoring the community, and are letting the server die. Real issues go unresolved for weeks or months, and when something is finally done, it is a half-measure. There's still a real problem with unutilized claims near spawn. Huge lots that are just vacant, right on the spawn border, and every player has to walk past it to get to the shops. There's still a problem with unexpired claims from people who just wanted to check out the server once. If you don't have time in the game, your claim should expire more quickly. There's another problem with people marking out HUGE swaths of land near key spawn points and monopolizing it. It's very unwelcoming to new players or anyone who wants to add their own creative spark to the world. Claims near spawn need to be smaller, or barring that, more controlled. There needs to be a system of roads or public walkways of some kind. This has to be admin controlled, not up to the players. Maybe there could be Kings of the North, South, East, and West, that would make determinations on how to lay out available plots in their region.
There needs to be a public information board in the game, where players can advertise their shops and locations.
The server admins need to have daily or weekly events of some kind, because you have to foster a community for one to develop. If you ignore it, it withers and dies.
The server mods can't just go around judging people all day. They need to be active community builders. There really should be four daily players (at a minimum) who are both the mods and the Kings in a certain region of the map. They need to build bases that everyone can see. They need to settle land disputes and stop bad behavior. Most importantly, they need to be seen online, regularly.
Finally, your number of claims and homes should probably increase as your game time increases. Maybe after 10000 blocks you get 1 more claim, and after 20000 you get another so you can have 7 claims. And since we're doing home warps, Your number of homes should go up to 4 and then 5.
The public "freebies" need to be decreased. Specifically, the Endfarms are TOO OP. The server-protected endfarms should be abandoned. Such things need to be created and maintained by the players. The whole point of Survival is you have to work for your rewards.
I think that's about it for now. I could probably come up with a couple more issues, but should I have to? For any 1 of these issues to go on for months is too much. For 7 or 8 issues to all go unchecked indeterminately? Of course the server will die.
P.S. - I hate to add this one, but I must. A lot of the people that are drawn to the server are here, at least in part, for the "celebrity" factor. At least ONCE IN A WHILE staff from LTT have to make an appearance. It can be a brief celebrity cameo. You can even schedule it. Maybe a different staffer, of the 3 or 4 that are interested, can do an in game Q&A for an hour every other week. Or if not a Q&A, then hold some sort of contest or something. A giveaway. A race. Anything. Just a little something to give back and show that you give a hoot about the people that are your fans.
Totally agree. I can't say anything about survival as I don't pay attention to it, but I agree that towny has really suffered badly. I didn't play for maybe 4 days as I was busy, I come back and it's completely dead. Like at what I consider "peak times" (for when I am awake, anyway), there would normally have been 20-30 or around that. I come back and it's around 10, or less (this is 17:00 - 21:00 BST). I then played at 11:00, there were like 3 other people. This has actually made me play towny a lot less and instead just play other games. One thing that kept me playing towny was just the other people playing, but now when I play it feels so lonely and dead, it's quite boring.I feel that towny has suffered more than survival has, and while I'm not saying survival isn't becoming a dead realm, but we have had an average of 3-7 players online for the past 2 weeks.
I agree. It's one thing for us to talk about it here, but just because we are talking about it doesn't mean its going to happen. The hope is Jake or an admin or a mod looks at this forum and brings it up in a discussion, otherwise, whats the point? There needs to be action, not just players complaining about how the server is run. Discussing a subject doesn't fix it.Lastly, my point isn't my point. This forum thread isn't actually about the specific solutions, in my opinion. This thread is about the NEED for action on solutions. Most of the replies have touched on 3 key recurring points: 1) mods need to lay off the itchy trigger finger, 2) More communication/transparency from the admin team, and 3) activity needs to be seen from the admins (i.e. events, development, expansion, problem-solving, actually playing Minecraft, etc.).
Seems like we should just delete the forums bc its not very useful if the discussions are never considered or looked at
it would be great if we had a public forum for making suggestions that other players could provide feedback and we can all improve on each others ideas with staff listening
To get it out of the way, I like our moderation staff and, I personally have had no negative experiences dealing with our moderation team and I think they do a fine job.
maybe there could be a public ticket system where even though it is a ticket other people can see and comment on the feedbackYes, I love fake news lol.. What i was referring to before that quote was how the ticket system works will not change... "because it actually works"
This is what happens:
Ticket system: you submit a ticket threw the "official channel" and it gets forwarded to a person who has the ability to make that change. example, a bug report may be sent to a dev. Server ideas may be sent to an admin or owner.
For the most part, these people are too busy to scour the interwebs looking for could be forum posts about suggestion.. instead we slap them in the face of said person.
"Just because something is suggested doesn't mean it gets added. or bug reports get fixed instantly."
We really love all comments and server suggestions. But don't underestimate how busy some of our staff actually are.
...yes, but as I said, players often see the ticketing system as a dead end. The players don't see the ticket system working, and you said it's not going to change. I'm not sure where the disconnect is here with players wanting a larger area to discuss changes to the server, and you thinking that's pointless.What i was referring to before that quote was how the ticket system works will not change... "because it actually works"
Shutting down discussion, removing forums for ideas for server growth and changes, and locking forum threads makes it seem that you don't care about server suggestions or comments at all.We really love all comments and server suggestions.
currently despite having tickets being solved within 24 hours in the past week but i still have another ticket 9 days old that hasnt been touched yet...yes, but as I said, players often see the ticketing system as a dead end. The players don't see the ticket system working,
right now "every" suggestion is sent to an admin or owner.if a post on the feedback category has a high amount of likes maybe it should be forwarded to an admin